FOMO-Countering Campaigns, Online & IRL
Bringing Brand Benefits to Festival Life
Tentpole Programming: Teen Brands Turn Music Promoters
Web3 Eventing
As fan-tailing reaches a new zenith (see Stan Stores in Brand Spaces: 24/25), brands looked beyond the Californian desert to connect with far-flung fans and those too young or budget-stretched to attend (the cost is considerable). YouTube offered multi-screen livestreaming with integrated merch purchasing, while Coachella expanded its Fortnite universe, and real-life activations in two cities connected K-pop fans.
As fan-tailing reaches a new zenith (see Stan Stores in Brand Spaces: 24/25), brands looked beyond the Californian desert to connect with far-flung fans and those too young or budget-stretched to attend (the cost is considerable). YouTube offered multi-screen livestreaming with integrated merch purchasing, while Coachella expanded its Fortnite universe, and real-life activations in two cities connected K-pop fans.
Summary
FOMO-Countering Campaigns, Online & IRL | As fan-tailing reaches a new zenith (see Stan Stores in Brand Spaces: 24/25), brands looked beyond the Californian desert to connect with far-flung fans and those too young or budget-stretched to attend (the cost is considerable). YouTube offered multi-screen livestreaming with integrated merch purchasing, while Coachella expanded its Fortnite universe, and real-life activations in two cities connected K-pop fans. |
Bringing Brand Benefits to Festival Life | Pinterest and American non-profit Goodwill positioned themselves as festival fashion helpers, the former framing its platform as the go-to resource for fashion and beauty trends and the latter assisting attendees with creatively customising second-hand clothing. Meanwhile, Google harnessed Coachella to demonstrate the festival-relevant features of its new Pixel phone. |
Tentpole Programming: Teen Brands Turn Music Promoters | Dovetailing with the FOMO-countering detailed above while pursuing consumers at the intersection of Gen Z and Alpha (Zalpha), American youth fashion brands Hollister and PacSun leveraged Coachella’s tentpole status to back their own events – creating more easily accessible (and in Hollister’s case, year-round) performances with musicians who also feature in sponsored content. |
Web3 Eventing | Coachella’s Web3 app saw users earn prizes, such as unreleased music and festival upgrades, for completing online and onsite missions, gamifying the event while granting organisers more insight into attendee activities. |
Coachella 2024: Brand Engagement Trends
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