Published 13 February 2026
From movies to food, the consumer appetite for merch is more wide-ranging and insatiable than ever. But as it evolves from a playful novelty to a powerful marketing tool and street cred barometer, striking the right balance between fandom-fueled must-have and gimmicky wearable advertisement is tricky. We explore the most exciting commercial approaches fashion brands should be taking in 2026 and beyond.
At its core, merch allows consumers to shape their identity through wearable proclamations of their taste and values. From artistic allegiances and lifestyle and hospitality pivots to playful protest, brands are finding clever and creative ways for fans to buy into their interests and sartorially promote their cultural positions.















Meanwhile, luxury board games – like Miu Miu x Uno and Bottega Veneta x Jenga – serve as branded entry-level products for aspirational lifestyle consumers looking to buy into the hyper-curated worlds of these high-end labels, while also testing the limits of what we consider traditional merch to be.























Escapism and nostalgia remain key priorities in merch offerings, as a whimsical desire to live in on-screen worlds continues to inspire method dressing-style collections that blur the line between costume and everyday cosplay. Everything from mega franchises and anime hits to gothic literature are up for interpretation, and DIY options fill availability gaps.









2026 is set to be a big year for event movies, with the Dune, Superman, Narnia, Spider-Man and The Hunger Games franchises getting new installments, sequels to The Devil Wears Prada and Practical Magic, and anticipated releases like Christopher Nolan’s The Odyssey sure to stir up excitement. Pay attention to projects in production that are already causing conversations – think the 2028 Beatles movies or forthcoming Star Wars






















Gothic romance and horror also remain key here. US-based The Scream Lab and UK-based Fright Light Studio cater to this demographic’s desire for girly gothic pieces, while Netflix’s Frankenstein line featured Gen Z favourite baby tees and DIY-esque graphics. Plus, Nosferatu’s merch included (sold out) replicas of a locket and earrings worn on screen, echoing the elevated approach previously taken by films like Priscilla. The upcoming Werwulf from Nosferatu director Robert Eggers is sure to appeal to this audience.



















New York-set film Marty Supreme also launched a collection of hats in collaboration with all of the city’s major sports teams, while streetwear x sportswear crossovers, like Arsenal x A Cold Wall, remain popular approaches.





















Other fashion-first team-ups to note include Tokyo’s Graniph’s series of capsules with manga and anime properties Death Note, Yu Yu Hakusho and Ultraman; Beams and Hugo’s Jujutsu Kaisen collections; and Vivienne Westwood x Nana. See the image gallery for inspiration.















Movie tie-ins and food-based partnerships are taking cues from streetwear’s exclusivity-driven rulebook to drum up excitement around new releases. Elsewhere, brands are reimagining how merch can still function as a special, sentimental keepsake in a market that offers consumers more choice and access than ever before.





It’s an approach that A24 are sticking with – Charli XCX’s meta mockumentary The Moment also received its own puffer jackets. Other key releases to note in this space include Sinners’ team-ups with Fear of God and StockX; Neon’s double headed hoodie for horror movie Together; UK streetwear brand SCRT’s collabs with films like Sentimental Value, Die My Love and Alpha; and Teyana Taylor’s One Battle After Another graphic tee.
































Across music, sport, film and beyond, a blend of new fandoms are emerging with a growing desire for quirky merch items that tap into multiple priorities at once – think band tees that double as football jerseys. Plus, food and alcohol brands go all in on novelty in an exciting shift.
























The parameters for what can be considered merch now are so broad, and the consumer demand for branded and licensed products is arguably more expansive than ever. The opportunities are endless for brands willing to get creative and treat merch as an exciting sartorial extension of their respective fandoms and not a novel afterthought.
Whether it’s a costume piece that becomes a fan favourite must-have, or a promotional product that unexpectedly gains hype, brands need to be agile when something is gaining momentum. Especially if there’s an on-screen item likely to get duped, or a viral line destined to live on slogan tees, it’s a missed opportunity not to engage. Collaboration with DIY artists is also an important strategy for successful audience engagement.
Subcultures don’t exist in vacuums, so the key to truly successful merch strategies going forward will be finding sweet spots of overlap within your target demographics. As fandoms evolve, exciting new opportunities (like sporty jewellery for female spectators, for example) are increasingly popping up for brands who are paying attention.
As merch continues to become an everyday staple of the average wardrobe, many fans are actively seeking out pieces with that elusive, secretive quality that only makes sense to those in the know. Smart brands will embrace in-jokes and quirky, niche references to appeal to those looking to gatekeep their cultural obsessions from the masses.